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This page is comprised of information the type of which I have not gathered enough of to dedicate one or more full pages to.
CPK rules
- Always have 4 or more potions of cure blind with the insulated attribute. These potions may be purchased in rigel or made with a bag of tricks.
- If you don't have a trunk, don't tempt fate.
- If an opportunity looks too good to be true, beware a trap.
- Get all the keys and lock the doors behind you.
- Assume there's someone with a donation pendant who can cast room shield waiting for you to hide a ward and start fighting Ravella.
Paladin/Priest, Paladin/Monk, and Monk/Priest are not good class combos.
Fleeing is not dishonorable or cowardly.
Don't argue with a fool; people might not know the difference.
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